Healthcare & life sciences UX

UX for the moments health decisions actually get made.

I'm Kevin Vertucio. I started in 2006 on a hepatitis B antiviral and never left: patient apps, the tablet tools reps carry into a doctor's office, and the HCP email nobody opens unless you give them a reason to. Almost none of it wins awards. It passes review and it gets used, which in this industry is the harder trick.

20+ yrs In pharma & healthcare UX
40+ Brands shipped
WCAG 2.2 AA Accessibility baseline on every build

What I do

Three audiences who rarely talk to each other.

Patients, reps, and prescribers usually get designed for by three separate teams who share a brand book and not much else. I've worked all three sides. Mostly that's useful for catching the places where they quietly contradict each other.

Patient-facing digital health

Onboarding, copay and access flows, symptom trackers, adherence programs, and portals designed for people who are anxious, distracted, or unwell — not for a demo. Plain-language content, low reading level, screen-reader tested.

Patient onboarding Adherence & support Access & copay Health literacy Accessibility

Field sales enablement

Rep-facing tools built for a seven-minute detail: CLM and IVA decks, territory and call-planning apps, sample and signature capture, next-best-action prompts. Designed around what a rep can actually do standing in a hallway.

CLM / IVA Veeva & Salesforce Call planning Sales dashboards Field research

HCP digital communications

Non-personal promotion that respects a clinician's time: HCP portals, email and rep-triggered programs, congress and speaker experiences, ISI and fair-balance patterns that stay compliant without burying the message.

HCP portals NPP & email MLR-ready design ISI / fair balance Omnichannel

Therapeutic areas: oncology, cardiology, immunology, diabetes, mental health, and weight loss.

How I work

Review is where the time goes.

I've watched a three-week design become a four-month one because nobody asked legal a question in week one. So now I get MLR looking at wireframes and raw copy before anything is designed. It's a less satisfying way to work and it finishes faster.

01

Ground in the real workflow

Ride-alongs with reps, interviews with patients and caregivers, HCP advisory input. What the deck says the journey is, versus what it is.

02

Map the constraint set

Indication, label, ISI, PI, privacy, channel rules, platform limits. All of it written down before the first screen, so we argue about it while arguing is still cheap.

03

Prototype and test with real users

Clickable flows tested with the actual audience — including assistive technology — and documented so findings hold up to scrutiny.

04

Ship with a system

Component library, accessible patterns, annotated specs, and content rules the agency or internal team can run with after I'm gone.

Capabilities

What you get when you bring me in.

Research

  • Patient & caregiver interviews
  • Rep ride-alongs & field observation
  • HCP advisory sessions
  • Usability testing (moderated & unmoderated)
  • Journey & service blueprint mapping
  • Heuristic & competitive audits

Design

  • End-to-end product & flow design
  • Interaction & prototype work in Figma
  • Design systems & component libraries
  • Responsive and tablet-first rep tools
  • Design-to-dev specs and handoff

Content & search

  • UX writing & plain-language content
  • SEO: technical, on-page & content strategy
  • GEO: structuring content so AI answer engines cite it
  • Schema markup (MedicalWebPage, FAQ, Organization)
  • Patient- and HCP-intent keyword research
  • Core Web Vitals & accessibility as ranking inputs

Regulated context

  • MLR / PRC review preparation
  • ISI, PI & fair-balance patterns
  • HIPAA-aware flows & consent design
  • WCAG 2.2 AA accessibility
  • Adverse-event reporting paths
  • Veeva CRM / Vault & Salesforce ecosystems

Engagements

  • Discovery sprints & opportunity framing
  • Embedded product design (contract)
  • UX audits with prioritized fixes
  • Design system builds
  • Research studies, run end to end
  • Team coaching & design ops

What I don't do: branding. No identity systems, no logos, no brand books. Other people are better at it than I am, and I'd rather hand you a name than pretend otherwise.

Something not landing?

Tell me what you're building and what's in the way. Half an hour is usually enough for me to say whether it's a design problem or something design won't fix. I'll tell you if it's the second one.

Remote-first · Available for contract and fractional engagements

Questions

What people ask before they hire me.

The same questions come up on almost every intro call, so here are the answers up front.

What does a healthcare UX designer do that a general product designer doesn't?

Same craft, harder constraints. Healthcare work carries regulated claims, mandatory safety information, privacy rules, and users who are sick, rushed, or legally accountable for what they decide. A consumer app can iterate its way to an answer over a few releases. Here you get fewer swings at it, and a bad screen costs more than a lost conversion.

What is MLR review, and how does it change the design process?

MLR stands for medical, legal, and regulatory review, the committee that approves every promotional asset a pharmaceutical company publishes. It changes design because claims, imagery, and safety information cannot be altered late without restarting review. I bring the constraint in at wireframe stage, so reviewers respond to structure and copy before visual design is built, which cuts the number of rounds instead of multiplying them.

How is designing for HCPs different from designing for patients?

Health care professionals arrive with expertise and almost no time, so they need dense, scannable evidence and fast paths to data, dosing, and access. Patients arrive with anxiety and variable health literacy, so they need plain language, one decision per screen, and clear next steps. It's the same brand and the same science, but ship one information architecture for both and one of those audiences is getting a worse product.

What is CLM, and why do pharma sales reps need it designed differently?

CLM, or closed loop marketing, is the approved interactive presentation a pharmaceutical sales representative shows a physician, usually on a tablet in Veeva. It needs different design because the real call is short and interrupted, often standing in a hallway. Reps need to jump straight to the slide that answers the question in front of them, not walk a linear deck from slide one.

Is accessibility legally required for healthcare and pharma websites?

In practice, yes. Courts have applied the Americans with Disabilities Act to commercial websites, Section 508 governs federal and federally funded systems, and Section 1557 of the Affordable Care Act covers many health programs. WCAG 2.2 Level AA is the standard regulators and plaintiffs reference. For a patient population that skews older and more disabled than average, it is also just accurate design. This is general information, not legal advice.

How do you run user research with patients without violating HIPAA?

By designing the study so protected health information never needs to be collected. Recruit through screeners that avoid identifiers, consent participants explicitly, keep recordings and notes de-identified, store them under the client's data agreements, and route any adverse event a participant mentions to the sponsor's pharmacovigilance process. Research that respects those rules is still deep research, it just gets planned earlier.

What is GEO, and why should a healthcare brand care about it?

GEO stands for generative engine optimization: structuring content so AI assistants and answer engines can find, quote, and attribute it correctly. It matters in healthcare because patients and clinicians increasingly ask an AI assistant before they visit a website. If your approved, accurate content is not structured for citation, the answer gets assembled from sources you do not control.

What kinds of engagements do you take, and how do we start?

Contract and fractional work: UX audits with a prioritized fix list, discovery and research studies, embedded product design on an existing team, and design system builds. Some of it is a couple of weeks, some of it runs for quarters. Either way it starts with a 30-minute call to work out what the actual problem is, and you get a written proposal with timeline and cost before I start.

Still have a question? Book a 30-minute call and ask it there.